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- List of castlevania games iga worked on full#
- List of castlevania games iga worked on series#
- List of castlevania games iga worked on tv#
Once the base paint is finished, metallic paints are applied with a palette knife. During the addition of stronger colors, additional water and the artists' fingers (smudging) are used to create the glowing gradiation which is apparent in much of Kojima's artwork. The three-dimensional textured aspects in the majority of her paintings are created using molding paste and a palette knife. The color composition is then blocked in using diluted acrylics.
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Shadows are darkened monochromatically using both Conté and India ink. Generally speaking, the sketch and composition is laid out using the Conté crayon.
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She often uses molding paste, Conté Crayon, acrylics, India ink, gloss polymer medium, stumps and finger smudging in her paintings to achieve their unique look and depth. Kojima's style focuses on strong shading, monochrome colors, and an overall pastel-like technique. She worked on the packaging artwork for physical copies of the 2019 video game and spiritual successor to the Castlevania series, Bloodstained: Ritual of the Night –also directed by IGA and scored by Yamane– for those who donated 100 dollars or more, stating that she could "only offer a small amount of time" for the project. She has worked on many illustrations for Hideyuki Kikuchi's novels and was also in charge of the catalog cover of the coterie event "Comic Market". She has released many dōjinshi as well (self-published print works), some of them in the yaoi genre (genre featuring homoerotic relationships). She is known to enjoy reading shōnen manga (marketed to young teen boys), presumably because they have more action than shōjo (marketed to the teen female demographic). An artbook ( Santa Lilio Sangre ~Akai Yuri~ Ayami Kojima Art Works) of her past works was released in 2010. Please people back it if you liked SOTN or any of the other IGA games +. IGA working on spiritual successor to Castlevania. She has told interviewers that her favorite character to draw is Dracula himself. » FFXI » General » IGA working on spiritual successor to Castlevania. While being a self-taught artist, that hasn't stopped her for creating some of the most elegant and haunting character designs in gaming today. Her first renowned works were for the 1997 video game Castlevania: Symphony of the Night, where she worked alongside director Koji Igarashi (IGA) and composer Michiru Yamane.
List of castlevania games iga worked on series#
While that version got bogged down in production limbo, Dredd producer Adi Shankar later attached himself ahold of the project, and ten years after it was first conceived, Castlevania finally aired on Netflix.Ayami Kojima is mostly known for her work in the Castlevania Gothic-horror and action series of video games by Konami.
List of castlevania games iga worked on full#
Ellis collaborated with Igarashi in developing the story and new timeline to make sure he got the details right, and Igarashi repaid the favor by demanding 8 full rewrites of pre-production material before signing off. The talk of an animated adaptation of the game's world first started in 2007 with comic book genius Warren Ellis announcing he was developing a straight-to-DVD film based on Castlevania III: Dracula's Curse.
List of castlevania games iga worked on tv#
Of course, Koji Igarashi could be just a tad bit biased about things, since the Castlevania TV series may never have happened in its current form without his own personal invovlement. (Not to mention it being a half-spiritual successor to Symphony.) So basically, this series just got the thumbs up from a man who spent a bulk of his career developing Castlevania titles, so they must be doing something right! Beyond that, Igarashi has had a hand in several other Castlevania titles that are frequently mentioned as high points in the series, and his newest game Bloodstained has a lot of hype solely because of the success he's had in the Castlevania franchise. For those unaware, Koji Igarashi is partly responsible for what is widely regarded the best Castlevania game of all time, Castlevania: Symphony of the Night. The art style was also very fitting for the series.Īs far as stamps of approval go, that's about the most honorable one Adi Shankar and the Castlevania crew can get. We thought it was great because they knew the ins and outs of it. We feel that the people that were working on the Netflix series understood what the game was all about and probably enjoys the original titles. Yes, I have seen it, I thought it was great.
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